Computer
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Roll!
You
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CPU
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Ones iScore the sum of all 1s rolled.
Aim for 3-of-each to hit the +35 bonus.
Aim for 3-of-each to hit the +35 bonus.
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Twos
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Threes
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Fours
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Fives
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Sixes
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Upper Bonus (0/63) iScore ≥63 in the upper section to earn +35 bonus.
3 of each number totals exactly 63.
3 of each number totals exactly 63.
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3 of a Kind iThree or more dice the same.
Score: sum of ALL five dice.
Score: sum of ALL five dice.
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4 of a Kind iFour or more dice the same.
Score: sum of ALL five dice.
Score: sum of ALL five dice.
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Full House iThree of one number + two of another.
Always scores exactly 25 points.
Always scores exactly 25 points.
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Sm. Straight iAny 4 sequential dice (e.g. 1-2-3-4 or 3-4-5-6).
Always scores exactly 30 points.
Always scores exactly 30 points.
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Lg. Straight iAll 5 dice sequential (1-2-3-4-5 or 2-3-4-5-6).
Always scores exactly 40 points.
Always scores exactly 40 points.
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Yahtzee! iAll five dice the same → 50 points.
If Yahtzee is already scored, extra Yahtzees
earn +100 each and act as a Joker (see bonus row).
If Yahtzee is already scored, extra Yahtzees
earn +100 each and act as a Joker (see bonus row).
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Yahtzee Bonus i+100 per extra Yahtzee after the first.
Joker rule: fill any open lower section category,
or the matching upper category if lower is full.
You cannot score 0 in Yahtzee to use the joker.
Joker rule: fill any open lower section category,
or the matching upper category if lower is full.
You cannot score 0 in Yahtzee to use the joker.
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Chance iAny roll is valid. Score: sum of all five dice.
Best used as a safety net for unlucky rolls.
Best used as a safety net for unlucky rolls.
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TOTAL
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